2021
January 2021

Improved the build mode, adding more tools and mod support for furniture

Improved the character 3D model, the texture mapping (UVs) and the animation rig

Improved the art style of the characters and clothing

Researched and tested procedural animation related features

First public community brainstorming on relationships
February 2021

Improved the build mode, adding more features and fixing bugs

Added body and face deformations from the improved adult model

Researched and tested procedural animation related features

Created more custom content integration tools

Second public community brainstorming on aging
March 2021

Added picture frame customization features

Worked on different skin textures for Paras

Made some progress on the animation system

Worked on various character animations

Added more sliders for body shape and size customization

Added more features and made some improvements to the build mode

Third public community brainstorming on personalities

Recruited Étienne (programmer)
April 2021

Added new floor and wall textures

Created new furniture for the game

Made new character skin textures according to different body shapes

Improved wall junctions, wall snapping and added animations on wall placement

Worked on snapping features to help you align your furniture and objects together

Added and improved features related to object placement

Added feature to rotate the floor and ceiling textures

Made progress on the character action and interactions systems and its mod support

Created new character animations

Improved the character rig

Fourth public community brainstorming on careers and jobs
May 2021

Created furniture and objects for the game

Created a first version of the furniture catalog menu

Improved object snapping and alignment tools

Added a feature to move objects above or below the surface they are on

Some objects can now be scaled

Improved and fixed many bugs related to the house building tools

Researches and design of features related to the personality of the Parafolks

Updated the character animations and skinning to our new character rig

Fifth public community brainstorming on schools and education

Recruited Camille (producer)

Recruited Andrei (music composer and sound effect designer)

We’re now 10 people on the team! Thanks to everyone’s support on Patreon!
June 2021

Showcased the house building tools in the Wholesome Direct

Released an 11 minutes long house building gameplay video

Improved and added body and face shapes

Created various character animations

Integrated various new sound effects to the build mode

Sixth public community brainstorming on important life events
July 2021

Created character animations for different emotions

Worked on the wall moldings and wall trims system

Worked on the musical direction of the game

Made progress on the UI of the Paramaker

Added more body feature sliders in the Paramaker

Create clothing items for the game

Made various improvements and bug fixes in the build mode and the Paramaker

Seventh public community brainstorming on town activities
P1.png
August 2021

Added and improved some body slider features

Fixed body and clothing issues when applying sliders

Created character animations to be used in the Paramaker

Added new skin textures and makeup

Improved the various body type textures

Added undo-redo support in the Paramaker

Added features related to the body sliders

Worked on the body slider user interface

Made various improvements to the user interface of the modding tools

Created a new music track for the game

Worked on recruiting two more people on the team

Eight public community brainstorming on clothing
September 2021

Made progress on skin recoloring features

Added presets in the Paramaker, allowing players to select premade faces, noses, body silhouettes, etc

Worked on clothing features

Created character animations to be used in the Paramaker

Researched clothing items and hairstyles to add to the game

Created facial and body hair

Added features to create and delete Parafolks

Researched the musical and audio direction of the game

Improved and added user interfaces in the Paramaker

Worked on recruiting two more people on the team

Ninth public community brainstorming on weather and seasons
October 2021

Worked on Parafolks poses and animations for the Paramaker

Prototyped first language animations

Integrated hair and dress physics

Worked on the color wheel and recolorization of clothing

Worked on thumbnails for clothing and characters

Improved sliders' UI in the Paramaker

Researched the environments visual style

Designed and tested spoken language ideas

Researched the type of music for each game mode

Recruited a new 3D environment artist and a communications director

Tenth public community brainstorming on skills and hobbies

Created a Halloween costume for Maggie

Joined TikTok
November 2021

Worked on locomotion animations as well as other new animations

Improved clothing customization

Worked on the matching colors system for the Paramaker

Did texture tests and modeling for environments

Conceptualized editing rooms for Parafolks

Added new outfits and body presets

Improved loading performance

Created thumbnails for the Paramaker

Revamped the Paramaker user interface

Added first basic music system to the game

Designed and made demos for UI sound effects

Created music demos

Implemented and showcased heterochromia on Parafolks

Eleventh public community brainstorming on food and cooking
December 2021

Created our first child Parafolk: Eli

Introduced our 3rd adult townie: Marvin

Added new clothes and accessories

Created new patterns for clothes

Improved facial feature textures

Created 2 rooms for the Paramaker video

Improved and revamped the Paramaker user interface and sliders

Added new animations used in the Paramaker video

Added and improved body and face sliders

Worked on the tattoo placement system

Improved height feature

Optimized shaders

Implemented audio in the Paramaker

Created menu sounds for the Paramaker

Composed new music for the Paramaker video

Showcased an updated overview of the Paramaker in a video

Shared the new body and face slider features in a video

Showcased the hair physics
2022
January 2022