The antique shop caught many people’s eyes in the trailer, and the team talked more about this shop in the latest Patreon post.
Positioned next to a neighbouring shop called L’Armoire, Market Antiques features a darker colour palette to create a pleasing contrast.


The interior for the antique shop is still a work in progress, but the exterior showcases wares both in the window displays and out on the plaza, hinting at a bustling shop that’s so popular it’s run out of room inside for its wares.
The Patreon post also showed off the side view from the shop – something we didn’t see in the trailer.


The back of the shop is looking a bit sparse at the moment, but this was addressed in the most recent post by the team, who reassured members that they would be revisiting this before the early access release of the game in December.
Our Thoughts
This latest update from the team is a fascinating look at the very intricate work that goes into bringing a rich and immersive setting to life. Casual gamers and people who aren’t engaged in game development might not know how complex making a game like Paralives can be – especially for a small team – so these images, which give us a small insight into the team’s creative process and the meticulous attention to detail needed, make us appreciate the skill and love for the game that goes into its development.
Lots of the community are really looking forward to the release of this indie game, and these updates from the team, bringing us into the creation process, are a great way of making us all feel connected to this game before it has even come out.

